When a mage uses the glyph of eternal winter to make their water elemental into a permanent pet, the new permanent pet will not behave as the other permanent pets, and will not despawn/respawn when you warp, teleport, portal, hearthstone, or even mount. This leads to wow classic behavior where your mount follows you normally as you ride. This is expected of enslaved demons, but not of glyphed water elementals, as i have experience with them in other servers. This causes an issue where the water elemental may bug due to distance, becoming impossible to bring to you, impossible to dismiss / ressumon, and impossible to control. Every time this happens, i am forced to quit the game and clean my cache to make the elemental disappear. This also led me to the inconvenience of having to remember dismissing the elemental every time i am to warp hearth or even mount.
When a mage uses the glyph of eternal winter to make their water elemental into a permanent pet, the new permanent pet will not behave as the other permanent pets, and will not despawn/respawn when you warp, teleport, portal, hearthstone, or even mount. This leads to wow classic behavior where your mount follows you normally as you ride. This is expected of enslaved demons, but not of glyphed water elementals, as i have experience with them in other servers. This causes an issue where the water elemental may bug due to distance, becoming impossible to bring to you, impossible to dismiss / ressumon, and impossible to control. Every time this happens, i am forced to quit the game and clean my cache to make the elemental disappear. This also led me to the inconvenience of having to remember dismissing the elemental every time i am to warp hearth or even mount.
edited Jun 27 '20 at 5:21 pm